<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Standards on pngdeity</title><link>https://pngdeity.ru/blog/tags/standards/</link><description>Recent content in Standards on pngdeity</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 25 Sep 2026 18:00:51 -0500</lastBuildDate><atom:link href="https://pngdeity.ru/blog/tags/standards/index.xml" rel="self" type="application/rss+xml"/><item><title>Threaded Fasteners for Computer Science</title><link>https://pngdeity.ru/blog/posts/threaded-fasteners/</link><pubDate>Mon, 02 Mar 2026 10:00:00 -0600</pubDate><guid>https://pngdeity.ru/blog/posts/threaded-fasteners/</guid><description>&lt;h1 id="threaded-fasteners-for-computer-science"&gt;Threaded Fasteners for Computer Science&lt;/h1&gt;&#10;&lt;p&gt;&lt;em&gt;The first and last presentation you’ll ever need on the topic.&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;In the world of computer science, we often focus on bits, bytes, and abstract algorithms. But when it comes to the hardware that runs our code, we eventually run into the physical world—and in that world, everything is held together by threaded fasteners.&lt;/p&gt;&#10;&lt;h2 id="general-character"&gt;General Character&lt;/h2&gt;&#10;&lt;p&gt;A fastener is more than just &amp;ldquo;a screw.&amp;rdquo; It has a specific anatomy designed for engineering precision:&lt;/p&gt;</description></item></channel></rss>